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Quizizz is a tool that I've been aware of for a longer period of time, but I didn't get the chance to blog about it before. Such a shame, because it's an amazing, engaging tool!
Quizizz is quite comparable to Kahoot, but has a lot of different features. For example, Quizizz can not only be played live in the classroom, but can also be assigned as homework. Apart from that, the activity is student paced, and all the questions and answers are displayed on the students' screens. The game is very competitive too, as the ranking is shown after each question is answered.
Consequently, the teacher's screen is not occupied by the quiz itself. Instead it shows very useful analytics per student and it shows the average score of the whole group. This information can be used to determine which material is well-understood, and more importantly, which isn't.
An unexpected (for me), but yet very motivating part of Quizizz is the memes it shows after each answer has been submitted. The first time I didn't think much of it, but it turns out my students absolutely love it! It motivated them to answer even quicker and more effeciently.
- Internet connection
- Easy to set up/use
- Very useful for formative testing
- Can be assigned as homework
- If students are done quickly, they'll have to wait
Irene van der Spoel (1996)